Monday, September 24, 2018

Animation Principle: Appeal!

(Structural HW for this Wednesday):

  • Start building a folder with samples of what you want your final film to look like in terms of interest and personality!
  • Create a schedule for developing your film!  Figure out a tentative listing for what you would like to complete each week.
  • Start creating an X-sheet that maps out the timing of your action sequences! This will help you check off sequences as you finish them!

APPEAL!




At this point, everyone is making steady progress towards completing their films! In the next two class periods, we will talk about visual and audio FX!

Some notes from today:

APPEAL: The process of maximizing personality out of a drawing by drawing emphasis to certain parts of your story/characters/environment.

  • For animation, you create appeal by:
    • leading with the most important part of that character
    • accentuating movement and weight with regards to longer, taller, wider parts of the body.
    • Having the character develop "personal ticks," A.K.A. those little things that we remember about the way a person walks, talks, or acts.
    • Repeat the action enough, and it becomes a character's personal trademark!
    • With respects to drawing:
    • Exaggerating specific parts of the body to emphasize physical characteristics and descriptions.
Outside of Drawing, Appeal is also applied through compositing and visual effects!  NOTE:  VISUAL EFFECTS DO NOT REPLACE GREAT DRAWINGS!

VISUAL FX:
  • Module Library is incredibly effective!
  • For the entry-level VFX artist, start by cataloging images that represent the look and feel that you want.
  • Describe the look using terms you know with respects to:
    • Texture
    • Color
    • Line
    • Shape
    • Value
    • Contrast

No comments:

Post a Comment